top of page

JULIAN ROY
Level & Cinematic Design
Summary


1/1

Game Design intent note
Game type
Type : Real-Time Strategy
Players : Solo or Multiplayer
Plateform : PC
Contribution
Position : Game Designer
Duration : 1 week
Team : 2
2 Game Designers
Skills
Warcraft III game study
Balancing
Game Design intent note
For this project, we decided to work on a real-time stategy game, so we chose Warcraft III Reign of Chaos and Frozen Throne.
Our goal was to create a new civilization that could be implemented in the game. To do this, we studied all the characteristics ( Units / Buildings / Heroes / Power ) of playable civilizations. From this, we were able to create our civilization. In addition, it was necessary to use a race that already existed in the history of Warcraft but was not used in the game.
bottom of page