
JULIAN ROY
Level & Cinematic Design








Game type
Type : Cycling, Management, Sport
Players : Solo or Multiplayer
Plateform : PC, PS4, Xbox One
Engine used : Gamebryo
Editor used : PCM Editor
Contribution
Position : Level Designer & Level Builder
Duration : 6 months
Company
Cyanide Studio
Skills
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Level Design & World Design
Creativity for the Level Build
Creating LD documents
Game Description
Manage your team of professional cyclists for this new 2019 season. Take the start of more than 200 races and 600 stages around the world, and try to win mythical races such as La Vuelta or the Tour de France.
Manage, negotiate your contracts and get new sponsors, plan your training and strategy and make the right decisions in the race to win !
Step into the shoes of a cyclist and advance your career to become a champion in Pro Cyclist mode.
Trailer
Compete against or join your friends in the Online mode, with up to 16 players. Solo or online, be the best to make your team win.

Level Design intent note
My role was to transcribe the reality of the stages in the game on a scale 1/10, for that I had to extrapolate some areas because they did not fit, while remaining close to reality. In addition, I put landmarks so that the player can find his way around the stage. Having only 2 days per stage, I had to work methodically and quickly to be on time.
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I also checked the building made by the other Level Designers.
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Finally, I created documents with the different tools necessary to improve the editor and save production time for Level Designers.